WASDrunSPACEjumpMOUSElook LMB/Fki boltsRMB/Chold to charge, release to blastQ/Ecycle targets (also TAB)Ppause WASDwhile charging — aim the rocket jump, arc shows where you land Ttuning panelSHIFT+RrespawnESCpause menu
Wave1
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—
—
— fps
FIRE
CHARGE
JUMP
TGT
drag to steer & aim
Down
final stand
Game Over
score0best —
new personal best
Global — Arenaloading…
R to retry · Esc for the menu
Unknown—
story
Choose a trial
PAUSED
P resume · Esc main menu
You
OKO
Combo 0Best —Time 0.0
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Planet collapse3:00
VASK
1manwolfpak · early build
KI RUNNER
A planet you can run around in about a minute. Radial gravity, heavy-G
movement, and a horizon close enough that ducking behind the curve of the world genuinely
breaks an enemy's line of sight.
Difficulty
Changes enemy speed and health, how early each archetype arrives, and how
often pickups appear.
Choose a mode
Controls & options
Move
WASDrun (camera-relative)SPACEjump — ~4 m apex, 1.1 s hangMOUSElook / orbit cameraZ · Xturn camera without the mouse
Fight
LMB · Fki bolts, alternating handsRMB · Chold to charge three tiers, release to blastWASD…while charging: aim the rocket jumpQ · Ecycle targets forward / back (TAB too)
System
Ppause — also on losing window focusTtuning panel, retune everything liveSHIFT+Rrespawn at the finish arch